A downloadable game for Windows

CHANGELOG

V1.4

- Fixed an oversight which could cause you to cripple a party member by repeatedly equipping and unequipping [Analyze] which would very rapidly reduce their ATK by more than it was boosting it

V1.3

- Fixed a mistake in the item drop tables which made it impossible to get the [Addle] skill

- Made some adjustments to prevent the map viewer from scrolling out of control when learning skills while map view is activated

- Changed a portal so that it has a fixed position rather than appearing on the map after a certain event flag is set

V1.2

- Many bugfixes, most notably one which would cause the party to be unable to learn ANY additional skills if all 3 members had learned the Pyre skill at the same time

- Boss Dragon buffed very slightly when red, no change when purple

- Added control information to the pre-game intro screen as it is never explicitly mentioned that passage through doors must be done with [ENTER] or [Z]

V1.1

- The portal Maura is checking out now activates upon finishing up with her events, so you can reach the end of the game

V1.0A

- Fixed a remnant of the previous iteration of a difficulty selection system which ended up being too cruel to include, but was unintentionally activating during the casual/normal mode selection for those who would pick normal mode.

V1.0

- Added difficulty setting which really just lets you decide if you want to be able to see a map view of your immediate area, or not (can only be selected at the start of the game)

- Added a useful spell for sale to Claude's selection since apparently I totally forgot to add it anywhere else in the game

- Added Claude help dialogue with some hints and stuff

- A certain girl in a red hat now appears as intended towards the end of the game

V.9

- INITIAL RELEASE


NOTICE: Thank you for noticing.

Not gonna lie - this COULD be buggy as hell. I did not do any sort of final playtest for the sake of making the cutoff for the jam deadline, so there may potentially be

-balancing issues

-bugs

-etc


SPECIAL NOTICE

This game was created using RM2k3 MANIACS. Do not attempt to play this game in EasyRPG player as it will not play correctly.


THANK YOU BASED SQUARESOFT

I love your font and adapted the SNES tier Final Fantasy/etc font to work with the limited pixel width for RPG Maker. Sorry if anyone hates it.


SPECIAL THANKS/INSPIRATION

-Morisoba (Cirnozardry creator)

-The guy who created ろすだむ!

As I largely based/expanded upon the basic principles of those titles in order to make this possible. The graphics are modified Wizardry/Cirnozardry graphics outright, but the way the dungeon is drawn and presented differs as many quality of life changes/etc were added as well as vast improvements to how the dungeon is rendered, the viewing distance for doors and events, as well as other changes.


MUSIC CREDITS

- 99% Dova Syndrome music

- 1% some song I got from 創造のメモリア


SFX

- VIPRPG sozai collection (can't remember which one)


GUEST APPEARANCE

- Maura (Shoukanshi/Majo, but a lot less gaki than before)


FACES

- 100% Artflow Ai generated images except for ones that were obviously photoshopped to all hell

Download

Download
After School Dungeon Club V1.4.rar 54 MB

Install instructions

It's RM2k3 Maniacs. I have included the RTP files along with the game. That said, if it still doesn't work somehow, please DL and install the official Run Time Package from Degica's website:

https://dl.degica.com/rpgmakerweb/run-time-packages/rpg2003_rtp_installer.zip


Comments

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(1 edit)

I found this surprisingly engaging! I'd love to play a full version of this game. I was hoping for a showdown with Brad at the end, but I couldn't get past the dragon boss of the first (and what I presume is the only) dungeon. Is it supposed to be winnable?

I enjoy this game and have been desperately trying to find that song in the first dungeon

Make a full game like this please and thank you